Release Announcement: Oggipital

Oggipital is releasing on Friday, June 6th!

To prepare you for this bubble-wrap-popping mania, there’s going to be a nice lineup of blog posts as we progress towards the D-day.

First and foremost, there will be a “Pro Tip” feature which will show and explain some real gems on how to play the game. This way I’ll give you all a chance to beat my score in Game Center. ūüėČ

Second, you’ll get to know the game characters a little bit better. Furthermore there will be the occasional game development and indie game studio how-does-it-feel-now post. As we ramp up my¬†nervousity for the release, and the main sales week following that, I am also planning on doing a “post mortem” after the first few weeks of the release – with sales stats and all.

Let’s just hope there is no grand screw-up in my code, as the game is actually not yet approved by the App Store. ¬†However, I don’t see why I wouldn’t get this solved within these coming¬†three weeks.¬†Fingers crossed.

 

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